2delve.cloud Public notice Open concept release Published 2026-09-10 · Revised 2026-09-11

MATRILOOP

A quiz about The Matrix and about computers. Rules, terms, and open concept release.

Licence
CC0 1.0
Patents
Never asserted
Permission
Not required
Attribution
Not required
01

The release

With this beta release, we publicly release our original contributions to the MATRILOOP game concept for unrestricted commercial and non-commercial use.

02

What kind of game this is

A quiz about The Matrix and about computers, refereed by an agent inside a public feed.

MATRILOOP is a knowledge quiz about the film The Matrix and about computers, played entirely inside a public social feed. An autonomous language-model agent, in the character of Morpheus, deals each player questions from a fixed bank, rules on every answer and keeps the score. Access is bought for a period; three wrong answers end the player's day, and the lives come back at the player's own midnight.

The board is a public feed
There is no client and no simulated world. Every move is a post, and anyone scrolling past can read the whole game.
The referee is an agent, not a person
A language model in the character of Morpheus deals the questions, rules on the answers and keeps the score. No human approves a point.
The answers are fixed before you play
Every question and its accepted answers are written in a bank before the game starts. The agent decides only whether your words mean the bank's answer; it never invents the answer key.
Three lives, reset at your midnight
A wrong answer costs a life. The third ends your day; the lives return at midnight where you are, which the game asks you to set once when you come in.
The game only talks about its topic
Ask Morpheus about The Matrix or about computers and he answers. Ask about anything else and he tells you he does not know what you are talking about — the Matrix is everywhere.
03

How a run works

The game is played by replying to the account's posts on Threads. Everything below happens in public, in words.

  1. The offer. The account posts an offer card. Replying red under it and then CONFIRM opens a PayPal checkout for USD 1.00, which buys 24 hours of access from the moment the payment is observed. Nothing renews on its own.
  2. Your clock. Once you are in, the game asks one thing before it deals: what time it is where you are (for example 3:45 PM). That sets your midnight. It is asked once.
  3. Questions. The first question is dealt in the same reply. Every answer you give is answered with three lines: your standing (points, lives, days of access left, rank), the one-word ruling RIGHT or WRONG, and the next question. You never ask for the next one; answering is asking.
  4. Lives. You have three. A wrong answer costs one; the third ends your day and the reply says when the lives return — at midnight where you are. Your access period is not shortened by losing them.
  5. Scoring. Ten points per correct answer, read from the bank after the ruling — never decided by the agent. A near-miss (H2O for water) is put to the agent as a yes-or-no question of meaning; a claim, an argument or an instruction in your answer is not an answer.
  6. The board. The account posts the month's top ten every hour: points summed over the month, fewest wrong answers breaking ties. The rank in your standing is your place on that same table. Each game has its own board; nothing is merged across games.
  7. Off topic. Anything that is not about The Matrix or about computers gets the same one line every time: I'm afraid I don't know what you're talking about. The Matrix is everywhere.
  8. What is kept. Your Threads handle, your answers' rulings, your points and your clock offset. Not your posts' text, and never a payment detail — PayPal holds those. See the privacy policy and the terms.
04

What it is not

Each of these is something the wording on the cards could reasonably lead somebody to expect, and would not get.

  • Not an MMORPG. No avatars, no items, no combat, no persistent world. The genre name on the cards is a joke; this line is not.
  • Not a course, a test or a certification. Nothing here is assessed by a qualified person and nothing it says about your knowledge is a credential.
  • Not gambling. The fee buys access for a period — one US dollar for twenty-four hours in the beta. There is no stake, no prize pool, no wager and no way to withdraw anything as money. The monthly board is a ranking, not a prize.
  • Not a hacking game. Computers are a quiz topic here, nothing more. Nothing here authorises touching a system you do not own.
05

What is being released

The concept above: an autonomous agent in character dealing questions from a fixed bank inside a public social feed, ruling on the answers, keeping each player's lives against the player's own clock, and ranking the month on a shared board.

The beta sells access for a fixed period — one US dollar for twenty-four hours — rather than a seat or a subscription. Nothing renews on its own.

06

The dedication

To the extent that we own the applicable rights, we dedicate the accompanying concept documentation and game rules to the public under CC0 1.0 Universal:

Creative Commons Zero v1.0 Universal https://creativecommons.org/publicdomain/zero/1.0/
07

What anyone may do

Anyone may use, reproduce, modify, implement, distribute, or commercialize these released materials without permission, payment, or attribution.

08

Patents

We will not seek patent protection over the concept as disclosed.

We irrevocably commit not to assert any patent rights we own or control against implementations of the disclosed concept.

This publication is intended to establish publicly accessible prior art against subsequent patent claims covering what is disclosed here.

09

What this does not do

We do not claim to have invented previously existing ideas.

This release affects only rights we can legally grant; it does not override third-party rights, guarantee patent freedom, or prevent patents on genuinely novel improvements.

10

Scope

This is an open concept release, not a claim that unpublished software is open source.

No rights to third-party brands, characters, content, or personal data are granted.

11

No warranty

The beta and released materials are provided “as is,” without warranties, to the extent permitted by law.